I hope this would be the right place to post this to be of any help. There seems to be some confusion with what the buffer is and how it works with your system. Just some thoughts to help. WHAT IS THE BUFFER The Buffer is set up so that the computer can store frames of your video for playback in advance. If you have a 30 buffer then 1 second is being played from memory in advance, if you have a 300 frame buffer you have 10 seconds of video already proccessed and ready to play from memory. This is why, with larger buffers, that you see the timeline cursor start to studder before it gets to a 3D transition or heavily filtered clip. The computer is porccesing the video in advance of the cursor. WHAT DOES THE BUFFER DO FOR ME When you have a clip with to many filters or a 3D transition which is not realtime or anything else that is to much for the CPU's to handle the buffer will continue to play smoothly, until it runs out, while the computer tries to proccess the heavy area and then catch up. This is why, with enough buffer, that you are able to play short clips that are to heavily filtered or a 3D transition of 1 or 2 seconds with out the jerky playback. The computer is able to renderout the bad area and start to catchup before the buffer is played out. With a buffer of 3000 we could do some really cool things without having a frame drop. HOW MUCH BUFFER SHOULD I HAVE? While it is true the larger the better there are some things to remember. If you have a really heavy filtered area that makes the Buffer fly very quickly from your max to 0 then it won't really matter how much buffer you have. It would just mean that your heavy area will play for a fraction of a secon more. If you have an area of your video that is making the buffer drop slowly you will benefit greatly from the extra frames in your buffer because you will beable to get quite a few seconds of this clip playing before a dropped frame would occur. RIGHT NOW.... In win2000, which is the main OS used with most of Canopus products, the two sweet spots are 384 Megs of RAM and then it jumps to a gig of RAM. With 384 you should get around 158 Frames with a Gig you should get around 197 to 250 Frames depending on your harware (I know this seems like a huge span but this is what has been reported). As memory has dropped I am sure that the configs with 2 gigs and more will be reported soon. WHAT SETTING IN THE PROPERTIES SHOULD I USE I always use the Auto setting. I have built over 300 hundred systems and I have NEVER had a problem with it. There are a ferw however that have. The solution is simple if you can't boot. Turn off the computer, take the Canopus card out, reboot and unistall the Rex/StormEdit proigram, trun off computer, replace card, reload software and pick one of the settings other than automatic. IN CONCLUSION If you are creating videos without heavy filters and 3D transitions you have no need for huge amounts of RAM (keep in mind the RAM also helps other APPS to perform better) for buffers. If your buffer never moves you will totally happy with the default of 30 frames (one second), if you do more and have times when frames are dropped at times alarger buffer could help you, if you are one who has to render almost everything because you are a filter junky all the buffer that be had todsay won't help :) Everyone's needs are different so there is no one good answer to how much is needed, that you will have to decide on your own.